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java 線(xiàn)程池keepAliveTime的含義說(shuō)明

瀏覽:109日期:2022-08-16 18:09:05

之前對(duì)線(xiàn)程池中屬性:keepAliveTime比較模糊,而且看過(guò)之后過(guò)一段時(shí)間就會(huì)忘掉,于是就在此記錄一下。

keepAliveTime的jdk中的解釋為:

當(dāng)線(xiàn)程數(shù)大于核心時(shí),此為終止前多余的空閑線(xiàn)程等待新任務(wù)的最長(zhǎng)時(shí)間。

說(shuō)的讓人感覺(jué)比較模糊,總結(jié)一下大概意思為:比如說(shuō)線(xiàn)程池中最大的線(xiàn)程數(shù)為50,而其中只有40個(gè)線(xiàn)程任務(wù)在跑,相當(dāng)于有10個(gè)空閑線(xiàn)程,這10個(gè)空閑線(xiàn)程不能讓他一直在開(kāi)著,因?yàn)榫€(xiàn)程的存在也會(huì)特別好資源的,所有就需要設(shè)置一個(gè)這個(gè)空閑線(xiàn)程的存活時(shí)間,這么解釋?xiě)?yīng)該就很清楚了。

這樣以后忘記了就過(guò)來(lái)看看就OK了。

補(bǔ)充:線(xiàn)程池的狀態(tài)及KeepAliveTime參數(shù)

五個(gè)狀態(tài)

// runState is stored in the high-order bits private static final int RUNNING = -1 << COUNT_BITS; private static final int SHUTDOWN = 0 << COUNT_BITS; private static final int STOP = 1 << COUNT_BITS; private static final int TIDYING = 2 << COUNT_BITS; private static final int TERMINATED = 3 << COUNT_BITS;循環(huán)getTask方法

/** * Performs blocking or timed wait for a task, depending on * current configuration settings, or returns null if this worker * must exit because of any of: * 1. There are more than maximumPoolSize workers (due to * a call to setMaximumPoolSize). * 2. The pool is stopped. * 3. The pool is shutdown and the queue is empty. * 4. This worker timed out waiting for a task, and timed-out * workers are subject to termination (that is, * {@code allowCoreThreadTimeOut || workerCount > corePoolSize}) * both before and after the timed wait. * * @return task, or null if the worker must exit, in which case * workerCount is decremented */ private Runnable getTask() { boolean timedOut = false; // Did the last poll() time out? retry: for (;;) { int c = ctl.get(); int rs = runStateOf(c); // Check if queue empty only if necessary. if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) { decrementWorkerCount(); return null; } boolean timed; // Are workers subject to culling? for (;;) { int wc = workerCountOf(c); timed = allowCoreThreadTimeOut || wc > corePoolSize; //默認(rèn)allowCoreThreadTimeOut為false,除非程序指定 //(1)當(dāng)沒(méi)有超過(guò)核心線(xiàn)程時(shí),默認(rèn)allowCoreThreadTimeOut為false時(shí) //timed值為false,始終break掉,不會(huì)銷(xiāo)毀線(xiàn)程 //(2)當(dāng)超過(guò)核心線(xiàn)程數(shù),默認(rèn)allowCoreThreadTimeOut為false時(shí) //timed值為true,如果超過(guò)最大值,則銷(xiāo)毀;如果timeout過(guò),則銷(xiāo)毀 // 如果allowCoreThreadTimeOut為true,則timed始終為true if (wc <= maximumPoolSize && ! (timedOut && timed)) break; if (compareAndDecrementWorkerCount(c)) return null; c = ctl.get(); // Re-read ctl if (runStateOf(c) != rs) continue retry; // else CAS failed due to workerCount change; retry inner loop } try { Runnable r = timed ? workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) : workQueue.take(); if (r != null) return r; timedOut = true; } catch (InterruptedException retry) { timedOut = false; } } }線(xiàn)程池狀態(tài)大于SHUTDOWN值的兩種情況1、調(diào)用shutdown方法

當(dāng)線(xiàn)程池調(diào)用了shutdown方法,線(xiàn)程池的狀態(tài)會(huì)首先被設(shè)置為SHUTDOWN,然后遍歷線(xiàn)程池中所有線(xiàn)程,調(diào)用一次interrupt方法,如果在休眠中的線(xiàn)程將會(huì)激活,激活后的線(xiàn)程以及調(diào)用shutdown方法本身的線(xiàn)程都會(huì)嘗試去調(diào)用tryTerminate方法,該方法將判定如果線(xiàn)程池中所有記錄的線(xiàn)程數(shù)為0,則將線(xiàn)程狀態(tài)改為T(mén)ERMINATED,這個(gè)值為3,將大于SHUTDOWN狀態(tài)值。

2、調(diào)用shutdownNow方法

當(dāng)線(xiàn)程調(diào)用了shutdownNow方法后,首先將線(xiàn)程的狀態(tài)修改為STOP,這個(gè)狀態(tài)是大于SHUTDOWN值的,接下來(lái)它也會(huì)通過(guò)中斷激活線(xiàn)程,只是它來(lái)的更暴力一些,連加鎖和一些基本判斷都沒(méi)有,直接中斷;在調(diào)用tryTerminate之前會(huì)先清空阻塞隊(duì)列中所有的元素,這些元素被組裝為一個(gè)List列表作為shutdownNow方法的返回值。換句話(huà)說(shuō),沒(méi)有執(zhí)行的任務(wù)在shutdownNow執(zhí)行后的返回值中可以得到。在程序某些必要的情況下,可以通過(guò)線(xiàn)程池的isTerminating,isTerminated,isStopped,isShutdown來(lái)對(duì)線(xiàn)程做一些狀態(tài)判定。

KeepAliveTime參數(shù)

workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS)

當(dāng)阻塞隊(duì)列中沒(méi)有任務(wù)時(shí),等待時(shí)間達(dá)到keepAliveTime毫秒值時(shí)就會(huì)被自動(dòng)喚醒,而不會(huì)永遠(yuǎn)地沉睡下去。

keepAliveTime,如果是通過(guò)newCachedThreadPool的話(huà),默認(rèn)是1分鐘超時(shí),如果遇到前面所提到的瞬間沖擊,那么線(xiàn)程池?cái)?shù)量將瞬間快速膨脹,而且這些瞬間膨脹的線(xiàn)程的生命周期最少在1分鐘以上。

如果設(shè)置了該參數(shù),那么當(dāng)timeout的時(shí)候,就return null,就會(huì)跳出循環(huán),回收線(xiàn)程。

if (wc <= maximumPoolSize && ! (timedOut && timed)) break; if (compareAndDecrementWorkerCount(c)) return null;

allowCoreThreadTimeout : 默認(rèn)情況下核心線(xiàn)程不會(huì)退出,可通過(guò)將該參數(shù)設(shè)置為true,讓核心線(xiàn)程也退出。

默認(rèn)的Executors工廠(chǎng),只有newCachedThreadPool,timeout為60秒,出現(xiàn)timeout情況下,而且線(xiàn)程數(shù)超過(guò)了核心線(xiàn)程數(shù),會(huì)銷(xiāo)毀銷(xiāo)毀線(xiàn)程。保持在corePoolSize數(shù)(如果是cached的,corePoolSize為0)。

/** * Timeout in nanoseconds for idle threads waiting for work. * Threads use this timeout when there are more than corePoolSize * present or if allowCoreThreadTimeOut. Otherwise they wait * forever for new work. */ private volatile long keepAliveTime; /** * If false (default), core threads stay alive even when idle. * If true, core threads use keepAliveTime to time out waiting * for work. */ private volatile boolean allowCoreThreadTimeOut;

線(xiàn)程池最小是corePoolSize,最大是maximumPoolSize,除非設(shè)置了allowCoreThreadTimeOut和超時(shí)時(shí)間,這種情況線(xiàn)程數(shù)可能減少到0,最大可能是Integer.MAX_VALUE。

Core pool size is the minimum number of workers to keep alive(and not allow to time out etc) unless allowCoreThreadTimeOut is set, in which case the minimum is zero.

/** * Creates a thread pool that creates new threads as needed, but * will reuse previously constructed threads when they are * available. These pools will typically improve the performance * of programs that execute many short-lived asynchronous tasks. * Calls to <tt>execute</tt> will reuse previously constructed * threads if available. If no existing thread is available, a new * thread will be created and added to the pool. Threads that have * not been used for sixty seconds are terminated and removed from * the cache. Thus, a pool that remains idle for long enough will * not consume any resources. Note that pools with similar * properties but different details (for example, timeout parameters) * may be created using {@link ThreadPoolExecutor} constructors. * * @return the newly created thread pool */ public static ExecutorService newCachedThreadPool() { return new ThreadPoolExecutor(0, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<Runnable>()); } /** * Creates a thread pool that creates new threads as needed, but * will reuse previously constructed threads when they are * available, and uses the provided * ThreadFactory to create new threads when needed. * @param threadFactory the factory to use when creating new threads * @return the newly created thread pool * @throws NullPointerException if threadFactory is null */ public static ExecutorService newCachedThreadPool(ThreadFactory threadFactory) { return new ThreadPoolExecutor(0, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS, new SynchronousQueue<Runnable>(), threadFactory); }

超時(shí)timeout設(shè)置為0的話(huà),表示不等待

public E poll(long timeout, TimeUnit unit) throws InterruptedException { return pollFirst(timeout, unit); }具體如下

public E pollFirst(long timeout, TimeUnit unit) throws InterruptedException { long nanos = unit.toNanos(timeout); final ReentrantLock lock = this.lock; lock.lockInterruptibly(); try { E x; while ( (x = unlinkFirst()) == null) { if (nanos <= 0) return null; nanos = notEmpty.awaitNanos(nanos); } return x; } finally { lock.unlock(); } }

以上為個(gè)人經(jīng)驗(yàn),希望能給大家一個(gè)參考,也希望大家多多支持好吧啦網(wǎng)。如有錯(cuò)誤或未考慮完全的地方,望不吝賜教。

標(biāo)簽: Java
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